Sure, iOS games are generally simplified versions of their console big brothers, but being asked to just tap a certain part of the screen at the right time takes a lot of the strategy and skill out of what would otherwise be some very memorable set pieces. The on-rails bit comes from some of the gameplay elements, which feel too much like quick time events for my liking. The RPG elements (pictured above) allow you to modify Spider-Man in a number of different ways, while as noted the game’s open world quality is a real strength. Essentially, it’s a mixture of RPG elements, open world exploration, and on-rails gameplay.
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